Contact

media [at] jagostudios.com

About Jago Studios

Founded in 2017, Jago Studios creates interactive social entertainment oozing with irreverence and virality. Their core team of game and brand veterans have decades of experience developing high profile, influential entertainment licenses and intellectual properties. Jago Studios invents, designs, and launches compelling play experiences made for mobile-first lifestyles, tickling the funny bone and strengthening meaningful social connections as people play together and laugh together. Jago is currently creating a series of comical free-to-play mobile RPG Card Battlers.

Founded: 2017
Employees: 6
Office Location: Los Angeles, CA

CEO and Founder: Stuart Drexler
Production: Aaron Nemoyten
Art and Animation: Scott Shaw
Marketing and Community: Lian Amaris
Development & Publishing Partner: Reliance Games
Licensing Partner: The Topps Company

About Stuart Drexler, Jago Studios CEO and Founder

Stuart Drexler is a product leader and digital innovator with over 20 years of experience creating interactive games, toys, and content for global brands including Club Penguin, Moshi Monsters, Habbo, Barbie, Elmo, Harry Potter and LEGO. As Jago Studios CEO and Founder, Stuart leads a team of designers and developers to create infectiously compelling mobile games with high profile IP.

In previous roles as VP Product Design and Production for Disney Interactive Media Group, Stuart oversaw product development across all of Disney’s virtual worlds, including the ground-breaking Club Penguin massively multiplayer online gaming platform. At UK-based Mind Candy, Stuart led the development team for Moshi Monsters MMO, which grew to over 100 million registered users. His initiatives as EVP, Brand Development for Polly Pocket strategically nurtured Polly as the world’s number one small doll brand and facilitated its sale to Mattel in early 2007. And as Creative Director of Global Innovation at LEGO, Stuart directed product development for LEGO MindStorms programmable robotics toys and led his team to originate the LEGO Knights Kingdom franchise, earning a coveted Toy Of The Year award from The Toy Industry Association.

Stuart participated in the Future of Play initiative at the MIT Media Lab and holds a Master of Technology, Innovation & Education degree from Harvard. He lives in Los Angeles with his wife, two sons, and one crazy cat.

About The Topps Company

Founded in 1938, The Topps Company, Inc. is the preeminent creator and brand marketer of physical and digital sports cards, entertainment cards and collectibles, and distinctive confectionery products. Topps’ leading sports and entertainment products include Major League Baseball,  Major League Soccer, UEFA Champions League, English Premier League, Bundesliga, Indian Premier League, Star Wars, WWE, UFC, Wacky Packages®, Garbage Pail Kids®, Mars Attacks® and other trading cards, sticker album collections and collectibles.  Topps’ app portfolio, including Topps BUNT®, Topps NFL HUDDLE®, TOPPS KICK® and Topps® Star Wars℠: Card Trader, has been a hit with millions of fans around the world. Topps’ confectionery brands include Ring Pop®, Push Pop®, Baby Bottle Pop®, Juicy Drop® Pop, and Bazooka® bubble gum.  Topps was acquired by Michael Eisner’s Tornante Company and Madison Dearborn Partners in October 2007. For additional information, visit Topps.com and Candymania.com.

ABOUT GARBAGE PAIL KIDS®

Recently celebrating its 30th anniversary, Garbage Pail Kids enjoyed massive playground popularity in the 1980s as children around the world collected and traded hundreds of millions of cards, much to the disgust and dismay of their parents. Depicting kids in foul and comical scenarios, such as Fryin’ Brian, sizzling in the electric chair or Tee-Vee Stevie, mesmerized by multiple screens, GPK created over 600 collectible characters between 1985 and 1988. Fans loved the outrageous parodies and passionately worked to complete their collections, with many schools banning GPK cards outright, claiming they were a distraction to students. New GPK packs were issued in 2003 and were met with massive enthusiasm, initiating a new era for the notorious brand. Garbage Pail Kids cards continue to sell today at over 14,000 retail outlets across North America.